Short yet suspense-packed horror game
Another day dawns on Outpost 58 and as a solo researcher, your job is to spend the day engrossed in analyzing samples. This is the premise of the short, mildly horrifying free-to-play adventure developed by an intuitive duo in just two days for the Unity.cs Jam event.
Examine the specimen samples
Outpost 58, which fits aptly under the theme “Microscopic Mayhem” category of the Unity.cs Jam event, takes the player through an unusual experience — a literal interpretation of the theme, where the main gameplay revolves around using a microscope. Its controls are straightforward and the overall duration is quite short.
As an isolated researcher, you must carry special specimen samples one by one to the lab and have them analyzed by the machine. While rather repetitive in nature, this routine slowly unravels an eerie yet intriguing plot. However, the horror game ends without a definitive conclusion, which can leave some players unsatisfied.
Creepy but unsatisfying ending
Overall, Outpost 58 offers a unique blend of suspense and intrigue in compact, straightforward gameplay. It draws players into the repetitive yet eerily engrossing routine of a lone researcher. However, the abrupt and inconclusive ending might leave players yearning for a more satisfying resolution.
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